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Joshua Coulter
Game
Designer
Programmer
Designing always with a purpose & for the player
Contact / Resume
About Me
Projects
LinkedIn
LinkedIn
Programming
Game Design
Level Design
- Programming -
Quarry Kickin' | Unity | Game Design & Programming
A 2v2 party game where players compete to collect the most gems over 3 chaotic rounds.
Procedural Generation | Unity | Programming
A showcase of a procedurally generated world with the ability to customize its features and explore
PlayThing | Unity | Game Design & Programming
A single-player horror experience where the player uses sound cues and tools to explore an abandoned toy factory
Themed Cinematic | Unreal | Asset Integration
A nearly 3 minute cinematic made through integrating lighting, camera work, sound/visual effects, and UI to design for a chosen theme
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